![]() ![]() Even after playing a single round of Conquest, I found myself repeatedly mowed down and increasingly aggravated by the same helicopter pilot, who hovered around the tower like a vulture, raining down hellfire on anyone out in the open with the sort of speed, precision, and merciless efficiency that you would begrudgingly expect from a player with four years of experience. Helicopters are definitely the hot button issue at the crux of the Siege question. "I think Shanghai's greatest appeal is its novelty, not great map layout or any other important factors." FightThaFight, Battlefield 4 player Even the air combat is limited to one attack helicopter, which usually remains uncontested for the majority of the match due to spawn camping.” “The infantry gameplay is annoying and repetitive on top of the tower and you rarely engage in the surrounding bases, while the ground vehicle gameplay is lackluster compared to other maps because of Shanghai's tight corridors and poor flanking options. “The only reason this map is in rotation at such a high frequency is because people who rent servers put it on all the time to score cheaper helicopter kills”, explains Redditor moistman_761. Many active Battlefield 4 players were eager to describe their love-hate relationship with Siege of Shanghai to me, and offered their take on why the map remains so popular despite its contentious nature. In reality, Siege of Shanghai is as controversial a map as as it is ubiquitous, not to mention a user experience made up of extreme highs and lows, thanks to the way in which fights now play out. ![]()
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